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Players

You must have the Admin Role to get to the Players screen in a game. Assuming you have been granted the appropriate role in the Gameboard, select Admin. Hover your mouse over an active game, then click Players.

Search: The Search feature is relative to the screen you are viewing when performing the search. You can apply the following filters to your search results and take action(s).

  • active-only: Players who are actively participating.
  • complete-only: Players who have completed their game.
  • advanced: Players who have advanced to the next round of the game.
  • dismissed: Players who have not advanced to the next round of the game.
  • comp: Players participating in competition mode.
  • prac: Players participating in practice mode.
  • test:
  • consolidate-teams: Collapses players on the same team to a single item in the list.
  • time: Orders players by time remaining in the session.
  • rank: Orders players by their current score in the game.
  • auto: Sets this screen to refresh once per minute. This option is automatically selected while the game's execution window is open.
  • count: Number of players who meet your search and filter requirements.
  • selected: Number of players who meet your search and filter requirements and whom you selected.
  • X: Deselects all selected players.
  • csv: Exports search and filter results to a CSV file.
  • mail: Exports metadata about the selected players in JSON format for use with a mail app.
  • rerank: Recalculates the current rank by score of all players. This is useful in cases where some manual adjustment of a player's score requires a recalculation of the overall standings.
  • extend: Extends the player's session by a specified number of minutes.
  • advance: Advances the player to a different game, probably a successive round. Optionally, players can be advanced with their score intact. The advance function is useful when your competition is set up like a tournament where players advance in progressive rounds. Players may only be advanced to games which have an execution window equal the current time or later.

Player Details

Timeline

The Player Timeline is a visual representation of the sequence of session events distributed chronologically along a line. It shows the order and timing of game occurrences where events have dates and times. Events on the timeline are clickable and open a modal dialog showing extra information about the event. The Gamespace On event is not clickable.

Events seen on the player timeline are:

  • Challenge Started: Shows when (date and time) a challenge has been launched.
  • Gamespace On: Shows when a gamespace was activated. This event is not clickable.
  • Challenge Completed: Shows when a challenge has been completed and includes the number of attempts used and final score.
  • Submission: Shows when a token or answer has been submitted and includes the number of attempts used, points awarded after the attempt, and any submitted answers.

Tip

Selecting one of the blue buttons removes that type of event from the player timeline. If you only wanted to see Submissions, for example, you could remove the other event types.

player timeline

Session Extension

Extends the player's session by a specified duration.

Other tools

The Announcement feature allows you to broadcast messages to just a player or team within the game. Among other uses, these could be messages regarding gameboard issues, challenge issues, and changes to scores or time. In the Announcement field, enter the content of the announcement and click Announce.

Manage Challenge Bonuses

Users who have the Admin role can manually add points to a player or team score in the context of a challenge. This is useful if bonus points were earned during a challenge and needed to be added.

Note

A challenge must be at least started prior to awarding bonus points.

To award bonus points manually:

  1. Select the Admin menu, hover over a gamecard, then select Players.
  2. Expand the player view by clicking the player name, player icon, or the down arrow.
  3. Select Manage Challenge Bonuses.
  4. In the Manage Bonus Points dialog, select the challenge you will add points to.
  5. In Bonus description, provide a reason for awarding the bonus.
  6. Add the number of Points, select Add this bonus. The bonus appears in the dialog, broken down by base and bonus. Continue awarding points or click Done when you are finished awarding points.

Tip

You can also get to the Manage Challenge Bonus dialog box by clicking the "triple-dot" context menu and selecting Manage Challenge Bonuses.

Unenroll and Reset Session

In the Player view context menu (the "three vertical dots") you'll notice four different menu items: Unenroll or Reset Session (Preserve Challenge), Reset Session, and Reset Session & Unenroll. Which item you see depends on whether the player or team has started a game session or not. Only users with the Registrar or Admin roles can unenroll players/teams or reset their sessions.

reset unenroll

Info

A "session" is when a game is started and challenges can be deployed and solved.
  • Unenroll: If a player has registered, but has not started a session, you can unenroll them from the game. They will need to re-enroll to play again.
  • Reset Session (Preserve Challenges): If a player has registered, and has started playing the game (i.e., they have a game session), you can reset their session and not archive any challenges, started or completed. Use of this option should be limited to very specific situations like testing and QA.
  • Reset Session: If a player has registered and has started playing the game (i.e. they have a game session), you can reset their session. This deletes any challenge data they generated while playing but leaves enrollment and team membership intact. If they wish to play again, they'll need to start a new session.
  • Reset Session & Unenroll: If a player has registered, and has started a session, you can reset their session and unenroll them from the game. Players will need to re-enroll to play again. Teams are essentially dissolved and will need to reform and re-enroll to play. This is the same functionality as when a player unenrolls from the game lobby or resets their session (when enabled by an admin).

Players can also unenroll themselves from the game lobby or reset their session if the admin setting Allow Reset is set to Allowed for their game. For the player perspective, see: Participating in a game.