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Getting Started

[DISTRIBUTION STATEMENT A] This material has been approved for public release and unlimited distribution.

Registration and Enrollment

  1. Access to the video game will depend on whether you are a federal/military employee or taking part in a workshop where accounts are being provided to you.

    i. If you have an email address ending in:

    .gov, .mil, csosa.fed.us, manufacturingusa.com, mfgusa.com, hearttruth.net, hearttruth.org, medlineplus.net, nlm.net, phpartners.org, thehearttruth.com, thehearttruth.net, thehearttruth.org, treasury.fed.us, usmma.edu, usna.edu, usafa.edu, afacademy.af.edu, afit.edu, nps.edu, shopvcs.com, vacloud.us, vaftl.us, vaglaid.org, vamobile.us, vapulse.net, veteranscrisisline.net, veteranshealthlibrary.org, frb.fed.us, fs.fed.us, usda.net, usps.com, westpoint.edu, or uscga.edu,

    then you can self-register at presidentscup.cisa.gov/id/account/confirm. Once logged in, you will access the video game from presidentscup.cisa.gov/gb.

    ii. If provided with an email address to log in as part of a workshop, you will do so at expo.cisa.gov/id and then access the video game from expo.cisa.gov/gb.

  2. Find the Cubespace card, hover over it, and then click on Open Game.

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  3. Review the highlighted game resources prior to launching the game.

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  4. Click Enroll, Confirm, Start (if there are available sessions in green), agree to the terms by clicking Start again, and Continue to Cubespace.

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    Optional

    Once enrolled, a team leader can generate an invitation code to provide to other members who are currently logged in so that they can redeem it and play as a team. See Individual Vs Team Play Methods section for more details.

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  5. Wait a few minutes while the virtual machines are prepared, and you are placed into the video game.

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Individual Vs Team Play Methods

While the game was designed to be played as a team, it can be played as an individual. If playing as an individual the player will need to interact with each workstation separately and to initiate a launch.

If playing as a team, it is recommended that team members be assigned the following tasks:

  1. Crew member routes power to Launch Mode at the Power Workstation.
  2. Crew member enters given coordinates at the Navigation System Workstation and relays Calibrations to crew member at Flight Engineer Workstation.
  3. Crew member enters and locks Calibrations, then engages Thrusters, on Flight Engineer Workstation.
  4. Crew member ejects the Data Cube from Navigation System Workstation and inserts it into the CubeDrive Workstation.